//
//  title1ViewController.h
//  Project
//
//  Created by iD Student on 7/30/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>

int woodW;
int woodS;
int woodI;
int stoneW;
int stoneS;
int stoneI;
int ironW;
int ironS;
int ironI;
int woodLvl;
int stoneLvl;
int ironLvl;
int w;
int s;
int i;
int x;
int y;
int z;
int wood;
int stone;
int iron;
int day;
int fighterAmt;
int archerAmt;
int cavalryAmt;
int catapultAmt;
BOOL fastGathering;
BOOL cheapTroops;
BOOL raiding;
BOOL valiantSoldiers;
BOOL cityBarricade;
BOOL willBeAttacked;
BOOL offense;
BOOL declareWar;
BOOL isNewGame;
float losses;
int enySoldiers;
int enyArchers;
int enyCavalry;
int enyCatapult;
int allyStrength;
int enemyStrength;
int lostFighters;
int lostArchers;
int lostCavalry;
int lostCatapults;
float estimate;
int victor;
BOOL infoFighter;
BOOL infoArcher;
BOOL infoCavalry;
BOOL infoCatapult;
BOOL resourcescroll;
BOOL inforesearch1;
BOOL inforesearch2;
BOOL inforesearch3;
BOOL inforesearch4;
BOOL inforesearch5;
BOOL infoAttack1;
BOOL infoAttack2;


@interface title1ViewController : UIViewController

@end
